scale

fun scale(    view: View,     duration: Long,     startDelay: Long,     fromX: Float = 1.0f,     toX: Float = 1.0f,     fromY: Float = 1.0f,     toY: Float = 1.0f,     pivotX: Float = 0.5f,     pivotY: Float = 0.5f,     interpolator: Interpolator? = null,     action: () -> Unit)